Patrice desila (Patrice désilets) – one of the key authors of the series Assassin’s Creed. He was a creative leader of the first and second parts, but after completion Assassin’s Creed: Brotherhouse He left Ubisoft. Seven years later from the date of dismissal Desela I decided to share some reasons for my departure.
Desela talked with the Gameology portal. After one of the questions, the developer began to compare his current life in an indie studio with work in Ubisoft. According to Desela, In those days, he was a "guy who was interviewed". His position in the organization obliged to say what someone else invented for him. In the end Desela I had to "politically lie" and puff out for other people’s decisions. In addition, at some point, the developer realized that making money for other people-this is the peculiarity of the development of a large franchise. Only these "other people" did not care about Desela.
In general, one fine day Desela https://noidverificationcasinos.co.uk/litecoin-casinos/ stated that the liar from him is lousy and he could not deceive further. In addition, his beloved influenced the decision to leave the company: she helped the developer understand that he was no longer happy in Ubisoft.
Together with dismissal Desela I decided: if he has to take up "one more Assassin’s Creed", Then he will make it for himself and his employees.
Now Desela works in its own studio Panache Digital Games and is preparing to release a prehistoric adventure AnceStors: The Humankind Odyssey. There are only 24 employees on the staff, and by the end of the year Desela hopes to invite six more people. According to Desela, A 30 soul team is a great niche between the “four guys in the garage” and huge groups of AAA blockbuster. IN Panache Digital Games Everyone knows each other, but Assassin’s Creed II there were about 800 hard workers – of course, there was no talk of close relationships.
Finally, Desela confirmed that he was still going to return to 1666 Amsterdam. This game has its own difficult story. When Desela He left Ubisoft In 2010, he joined ThQ and began to do Amsterdam. But ThQ a few years later she went bankrupt, and the right to 1666 Amsterdam Got it Ubisoft. It turned out that Desela He escaped from Ubisoft, and then, by irony, he returned.
Desela He quit from Ubisoft For the second time and for several more years he tried to win the developments 1666 Amsterdam. In 2016, he did it, so probably after AnceStors: The Humankind Odyssey studio Panache Digital Games will be engaged in another game in historical surroundings.
In the same 2016, a closed gameplay presentation leaked into the network 1666 Amsterdam. She looked poor, but most likely this is due to the fact that the video was intended exclusively for internal shows to the publisher ThQ.